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PD: If you try to open your packfiles mod and it says "It's not a Warhammer 2 PackFile", open your PackFile with a text editor and check the 4 first digits. Manipulate PackedFiles (add, extract, rename, delete).Įdit DB PackedFiles (no "Unknown" columns or undecoded tables since the last update).Įdit a long list of Plain text PackedFiles, including lua and xml (some even have sintax highlight).Įdit RigidModel Files (changing his textures I mean).Īlso, it can autopatch a map with siege AI, so no more Hex Editing is needed for mappers.Īnd before you ask "Why not helping with PFM instead of reimplementing it?": because I wanted to learn a new language, and I already knew a bit of C#. Manipulate PackFiles (create, open and save). It only supports Warhammer 2 for now (and it's far from being as feature-complete as PackFile Manager), but it can: Rusted PackFile Manager is an open-source reimplementation of PackFile Manager written in Rust and GTK-3.
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